|
3D games: animation and advanced real-time rendering |
||||
APA | (2003). 3D games: animation and advanced real-time rendering, Harlow, England: Addison - Wesley. | ||||
MLA | 3D games: animation and advanced real-time rendering. Harlow, England: Addison - Wesley, 2003. | ||||
Harvard | 2003. 3D games: animation and advanced real-time rendering. Addison - Wesley, | ||||
Chicago | 3D games: animation and advanced real-time rendering. Addison - Wesley, 2003. | ||||
|
Inside 3D studio |
||||
APA | (1994). Inside 3D studio, Indiana: New riders Publishing. | ||||
MLA | Inside 3D studio. Indiana: New riders Publishing, 1994. | ||||
Harvard | 1994. Inside 3D studio. New riders Publishing, | ||||
Chicago | Inside 3D studio. New riders Publishing, 1994. | ||||
|
Real-time animation toolkit in C++ |
||||
APA | (1995). Real-time animation toolkit in C++, N.Y: John Wiley & sons. | ||||
MLA | Real-time animation toolkit in C++. N.Y: John Wiley & sons, 1995. | ||||
Harvard | 1995. Real-time animation toolkit in C++. John Wiley & sons, | ||||
Chicago | Real-time animation toolkit in C++. John Wiley & sons, 1995. | ||||
|
Inside 3D studio, release 4 |
||||
APA | (1995). Inside 3D studio, release 4, Indiana: New Riders Publishing. | ||||
MLA | Inside 3D studio, release 4. Indiana: New Riders Publishing, 1995. | ||||
Harvard | 1995. Inside 3D studio, release 4. New Riders Publishing, | ||||
Chicago | Inside 3D studio, release 4. New Riders Publishing, 1995. | ||||
|
3D studio special effects |
||||
APA | (1994). 3D studio special effects, Indianapolis, IN: New riders publishing. | ||||
MLA | 3D studio special effects. Indianapolis, IN: New riders publishing, 1994. | ||||
Harvard | 1994. 3D studio special effects. New riders publishing, | ||||
Chicago | 3D studio special effects. New riders publishing, 1994. | ||||
|
Lightning-fast animation graphics |
||||
APA | (1994). Lightning-fast animation graphics, N.Y.: Windcrest. | ||||
MLA | Lightning-fast animation graphics. N.Y.: Windcrest, 1994. | ||||
Harvard | 1994. Lightning-fast animation graphics. Windcrest, | ||||
Chicago | Lightning-fast animation graphics. Windcrest, 1994. | ||||
|
Inside 3D studio MAX |
||||
APA | (1996). Inside 3D studio MAX, Indianapolis, IN: New Riders publishing. | ||||
MLA | Inside 3D studio MAX. Indianapolis, IN: New Riders publishing, 1996. | ||||
Harvard | 1996. Inside 3D studio MAX. New Riders publishing, | ||||
Chicago | Inside 3D studio MAX. New Riders publishing, 1996. | ||||
|
SAMS teach yourself 3D studio Max2 in 14 days |
||||
APA | (1998). SAMS teach yourself 3D studio Max2 in 14 days, Indianapolis, Indiana: SAMS. | ||||
MLA | SAMS teach yourself 3D studio Max2 in 14 days. Indianapolis, Indiana: SAMS, 1998. | ||||
Harvard | 1998. SAMS teach yourself 3D studio Max2 in 14 days. SAMS, | ||||
Chicago | SAMS teach yourself 3D studio Max2 in 14 days. SAMS, 1998. | ||||
|
3D studio Max R3 in depth |
||||
APA | (2000). 3D studio Max R3 in depth, New Delhi: IDG Books. | ||||
MLA | 3D studio Max R3 in depth. New Delhi: IDG Books, 2000. | ||||
Harvard | 2000. 3D studio Max R3 in depth. IDG Books, | ||||
Chicago | 3D studio Max R3 in depth. IDG Books, 2000. | ||||
|
3D studio max in motion: basics using release 2.5 |
||||
APA | (2000). 3D studio max in motion: basics using release 2.5, Upper Saddle River, New Jersey: Prentice - Hall. | ||||
MLA | 3D studio max in motion: basics using release 2.5. Upper Saddle River, New Jersey: Prentice - Hall, 2000. | ||||
Harvard | 2000. 3D studio max in motion: basics using release 2.5. Prentice - Hall, | ||||
Chicago | 3D studio max in motion: basics using release 2.5. Prentice - Hall, 2000. | ||||
|
Flash 5f/X and design |
||||
APA | (2001). Flash 5f/X and design, Scottsdale, Arizona: Coriolis. | ||||
MLA | Flash 5f/X and design. Scottsdale, Arizona: Coriolis, 2001. | ||||
Harvard | 2001. Flash 5f/X and design. Coriolis, | ||||
Chicago | Flash 5f/X and design. Coriolis, 2001. | ||||
|
3D studio MAX R3 bible |
||||
APA | (1999). 3D studio MAX R3 bible, Foster city, CA: IDG Books worldwide. | ||||
MLA | 3D studio MAX R3 bible. Foster city, CA: IDG Books worldwide, 1999. | ||||
Harvard | 1999. 3D studio MAX R3 bible. IDG Books worldwide, | ||||
Chicago | 3D studio MAX R3 bible. IDG Books worldwide, 1999. | ||||
|
Sams teach yourself 3D studio MAX 3 in 24 hours |
||||
APA | (2000). Sams teach yourself 3D studio MAX 3 in 24 hours, Indianapolis, Indiana: SAMS. | ||||
MLA | Sams teach yourself 3D studio MAX 3 in 24 hours. Indianapolis, Indiana: SAMS, 2000. | ||||
Harvard | 2000. Sams teach yourself 3D studio MAX 3 in 24 hours. SAMS, | ||||
Chicago | Sams teach yourself 3D studio MAX 3 in 24 hours. SAMS, 2000. | ||||
|
3D studio MAX 3.0 workshop |
||||
APA | (2000). 3D studio MAX 3.0 workshop, Indianapolis, Indiana: Hayden Books. | ||||
MLA | 3D studio MAX 3.0 workshop. Indianapolis, Indiana: Hayden Books, 2000. | ||||
Harvard | 2000. 3D studio MAX 3.0 workshop. Hayden Books, | ||||
Chicago | 3D studio MAX 3.0 workshop. Hayden Books, 2000. | ||||
|
3D studio MAX 3 professional animation |
||||
APA | (2000). 3D studio MAX 3 professional animation, Indianapolis, Indiana: New Riders Publishing. | ||||
MLA | 3D studio MAX 3 professional animation. Indianapolis, Indiana: New Riders Publishing, 2000. | ||||
Harvard | 2000. 3D studio MAX 3 professional animation. New Riders Publishing, | ||||
Chicago | 3D studio MAX 3 professional animation. New Riders Publishing, 2000. | ||||
|
Inside 3D studio MAX 3 |
||||
APA | (2000). Inside 3D studio MAX 3, Indianapolis, Indiana: New Riders. | ||||
MLA | Inside 3D studio MAX 3. Indianapolis, Indiana: New Riders, 2000. | ||||
Harvard | 2000. Inside 3D studio MAX 3. New Riders, | ||||
Chicago | Inside 3D studio MAX 3. New Riders, 2000. | ||||
|
Mastering 3D studio Max R3 |
||||
APA | (2000). Mastering 3D studio Max R3, San Francisco: SYBEX. | ||||
MLA | Mastering 3D studio Max R3. San Francisco: SYBEX, 2000. | ||||
Harvard | 2000. Mastering 3D studio Max R3. SYBEX, | ||||
Chicago | Mastering 3D studio Max R3. SYBEX, 2000. | ||||
|
Interactive web graphics with shout 3D |
||||
APA | (2001). Interactive web graphics with shout 3D, San Francisco: SYBEX. | ||||
MLA | Interactive web graphics with shout 3D. San Francisco: SYBEX, 2001. | ||||
Harvard | 2001. Interactive web graphics with shout 3D. SYBEX, | ||||
Chicago | Interactive web graphics with shout 3D. SYBEX, 2001. | ||||
|
Inside 3D studio MAX 3: modeling, materials, and rendering |
||||
APA | (1999). Inside 3D studio MAX 3: modeling, materials, and rendering, [Indianapolis, Indiana]: New Riders. | ||||
MLA | Inside 3D studio MAX 3: modeling, materials, and rendering. [Indianapolis, Indiana]: New Riders, 1999. | ||||
Harvard | 1999. Inside 3D studio MAX 3: modeling, materials, and rendering. New Riders, | ||||
Chicago | Inside 3D studio MAX 3: modeling, materials, and rendering. New Riders, 1999. | ||||
|
Mastring Maxscript and SDK for 3D studio Max |
||||
APA | (2000). Mastring Maxscript and SDK for 3D studio Max, New Delhi: BPB Publications. | ||||
MLA | Mastring Maxscript and SDK for 3D studio Max. New Delhi: BPB Publications, 2000. | ||||
Harvard | 2000. Mastring Maxscript and SDK for 3D studio Max. BPB Publications, | ||||
Chicago | Mastring Maxscript and SDK for 3D studio Max. BPB Publications, 2000. | ||||
|
Macromedia falsh 5: training from the source |
||||
APA | (2001). Macromedia falsh 5: training from the source, Berkeley, California: Macromedia Press. | ||||
MLA | Macromedia falsh 5: training from the source. Berkeley, California: Macromedia Press, 2001. | ||||
Harvard | 2001. Macromedia falsh 5: training from the source. Macromedia Press, | ||||
Chicago | Macromedia falsh 5: training from the source. Macromedia Press, 2001. | ||||
|
How to do everything with Macromedia Flash 5 |
||||
APA | (2001). How to do everything with Macromedia Flash 5, New York: Osborne/ McGraw-Hill. | ||||
MLA | How to do everything with Macromedia Flash 5. New York: Osborne/ McGraw-Hill, 2001. | ||||
Harvard | 2001. How to do everything with Macromedia Flash 5. Osborne/ McGraw-Hill, | ||||
Chicago | How to do everything with Macromedia Flash 5. Osborne/ McGraw-Hill, 2001. | ||||
|
Special edition using Macromedia Flash 5 |
||||
APA | (2001). Special edition using Macromedia Flash 5, Indianapolis, Indiana: Que. | ||||
MLA | Special edition using Macromedia Flash 5. Indianapolis, Indiana: Que, 2001. | ||||
Harvard | 2001. Special edition using Macromedia Flash 5. Que, | ||||
Chicago | Special edition using Macromedia Flash 5. Que, 2001. | ||||
|
Computer animation: algorithms and techniques |
||||
APA | (2002). Computer animation: algorithms and techniques, San Francisco: Morgan Kaufmann Publishers. | ||||
MLA | Computer animation: algorithms and techniques. San Francisco: Morgan Kaufmann Publishers, 2002. | ||||
Harvard | 2002. Computer animation: algorithms and techniques. Morgan Kaufmann Publishers, | ||||
Chicago | Computer animation: algorithms and techniques. Morgan Kaufmann Publishers, 2002. | ||||
|
3D Studio Max 3 fundamentals |
||||
APA | (1999). 3D Studio Max 3 fundamentals, Indianapolis, Indiana: New Riders. | ||||
MLA | 3D Studio Max 3 fundamentals. Indianapolis, Indiana: New Riders, 1999. | ||||
Harvard | 1999. 3D Studio Max 3 fundamentals. New Riders, | ||||
Chicago | 3D Studio Max 3 fundamentals. New Riders, 1999. | ||||
|
An introduction to 3D studio Max for Windows 95 |
||||
APA | (1998). An introduction to 3D studio Max for Windows 95, London: Longman. | ||||
MLA | An introduction to 3D studio Max for Windows 95. London: Longman, 1998. | ||||
Harvard | 1998. An introduction to 3D studio Max for Windows 95. Longman, | ||||
Chicago | An introduction to 3D studio Max for Windows 95. Longman, 1998. | ||||
|
Flash 5 for Windows and Macintosh |
||||
APA | (2001). Flash 5 for Windows and Macintosh, Berkeley, CA: Peachpit Press. | ||||
MLA | Flash 5 for Windows and Macintosh. Berkeley, CA: Peachpit Press, 2001. | ||||
Harvard | 2001. Flash 5 for Windows and Macintosh. Peachpit Press, | ||||
Chicago | Flash 5 for Windows and Macintosh. Peachpit Press, 2001. | ||||
|
Digital animation bible: creating professional animation with 3ds max, lightwave and maya |
||||
APA | (2003). Digital animation bible: creating professional animation with 3ds max, lightwave and maya, New York: McGraw-Hill. | ||||
MLA | Digital animation bible: creating professional animation with 3ds max, lightwave and maya. New York: McGraw-Hill, 2003. | ||||
Harvard | 2003. Digital animation bible: creating professional animation with 3ds max, lightwave and maya. McGraw-Hill, | ||||
Chicago | Digital animation bible: creating professional animation with 3ds max, lightwave and maya. McGraw-Hill, 2003. | ||||
|
Macromedia flash MX 2004 |
||||
APA | (2004). Macromedia flash MX 2004, Berkeley, CA: Macromedia Press. | ||||
MLA | Macromedia flash MX 2004. Berkeley, CA: Macromedia Press, 2004. | ||||
Harvard | 2004. Macromedia flash MX 2004. Macromedia Press, | ||||
Chicago | Macromedia flash MX 2004. Macromedia Press, 2004. | ||||
|
Inside lightwave 8 |
||||
APA | (2004). Inside lightwave 8, Berkeley, CA: New Riders. | ||||
MLA | Inside lightwave 8. Berkeley, CA: New Riders, 2004. | ||||
Harvard | 2004. Inside lightwave 8. New Riders, | ||||
Chicago | Inside lightwave 8. New Riders, 2004. | ||||
|
Maya character creation: modeling and animation controls |
||||
APA | (2004). Maya character creation: modeling and animation controls, Boston: New Riders. | ||||
MLA | Maya character creation: modeling and animation controls. Boston: New Riders, 2004. | ||||
Harvard | 2004. Maya character creation: modeling and animation controls. New Riders, | ||||
Chicago | Maya character creation: modeling and animation controls. New Riders, 2004. | ||||
|
Macromedia flash MX 2004: certified developer study guide |
||||
APA | (2004). Macromedia flash MX 2004: certified developer study guide, Berkeley, CA: Macromedia Press. | ||||
MLA | Macromedia flash MX 2004: certified developer study guide. Berkeley, CA: Macromedia Press, 2004. | ||||
Harvard | 2004. Macromedia flash MX 2004: certified developer study guide. Macromedia Press, | ||||
Chicago | Macromedia flash MX 2004: certified developer study guide. Macromedia Press, 2004. | ||||
|
Foundations of 3ds max 6 |
||||
APA | (2004). Foundations of 3ds max 6, Clifton Park, NY: Thomson/ Delmar Learning. | ||||
MLA | Foundations of 3ds max 6. Clifton Park, NY: Thomson/ Delmar Learning, 2004. | ||||
Harvard | 2004. Foundations of 3ds max 6. Thomson/ Delmar Learning, | ||||
Chicago | Foundations of 3ds max 6. Thomson/ Delmar Learning, 2004. | ||||
|
Maya character animation |
||||
APA | (2004). Maya character animation, Alameda: Sybex. | ||||
MLA | Maya character animation. Alameda: Sybex, 2004. | ||||
Harvard | 2004. Maya character animation. Sybex, | ||||
Chicago | Maya character animation. Sybex, 2004. | ||||
|
Maya 6 for windows and macintosh |
||||
APA | (2005). Maya 6 for windows and macintosh, Berkeley, CA: Peachpit Press. | ||||
MLA | Maya 6 for windows and macintosh. Berkeley, CA: Peachpit Press, 2005. | ||||
Harvard | 2005. Maya 6 for windows and macintosh. Peachpit Press, | ||||
Chicago | Maya 6 for windows and macintosh. Peachpit Press, 2005. | ||||
|
3Ds Max 6 for windows |
||||
APA | (2004). 3Ds Max 6 for windows, Berkeley: Peachpit Press. | ||||
MLA | 3Ds Max 6 for windows. Berkeley: Peachpit Press, 2004. | ||||
Harvard | 2004. 3Ds Max 6 for windows. Peachpit Press, | ||||
Chicago | 3Ds Max 6 for windows. Peachpit Press, 2004. | ||||
|
Macromedia flash professional 8 unleashed |
||||
APA | (2006). Macromedia flash professional 8 unleashed, Indianapolis, Indiana: Sams. | ||||
MLA | Macromedia flash professional 8 unleashed. Indianapolis, Indiana: Sams, 2006. | ||||
Harvard | 2006. Macromedia flash professional 8 unleashed. Sams, | ||||
Chicago | Macromedia flash professional 8 unleashed. Sams, 2006. | ||||
|
Mastering maya 7 |
||||
APA | (2006). Mastering maya 7, Indianapolis, Indiana: Wiley Publishing , Inc.. | ||||
MLA | Mastering maya 7. Indianapolis, Indiana: Wiley Publishing , Inc., 2006. | ||||
Harvard | 2006. Mastering maya 7. Wiley Publishing , Inc., | ||||
Chicago | Mastering maya 7. Wiley Publishing , Inc., 2006. | ||||
|
3ds Max 8 bible |
||||
APA | (2006). 3ds Max 8 bible, Hoboken, NJ: Wiley Publishing. | ||||
MLA | 3ds Max 8 bible. Hoboken, NJ: Wiley Publishing, 2006. | ||||
Harvard | 2006. 3ds Max 8 bible. Wiley Publishing, | ||||
Chicago | 3ds Max 8 bible. Wiley Publishing, 2006. | ||||
|
Architecture + animation |
||||
APA | (2001). Architecture + animation, London: Wiley - Academy. | ||||
MLA | Architecture + animation. London: Wiley - Academy, 2001. | ||||
Harvard | 2001. Architecture + animation. Wiley - Academy, | ||||
Chicago | Architecture + animation. Wiley - Academy, 2001. | ||||
|
Flash 8 |
||||
APA | (2006). Flash 8, Indianapolis, Indiana: Wiley Publishing, Inc.. | ||||
MLA | Flash 8. Indianapolis, Indiana: Wiley Publishing, Inc., 2006. | ||||
Harvard | 2006. Flash 8. Wiley Publishing, Inc., | ||||
Chicago | Flash 8. Wiley Publishing, Inc., 2006. | ||||
|
3ds Max 2009 bible |
||||
APA | (2008). 3ds Max 2009 bible, Indianapolis, IN: Wiley Publishing, Inc.. | ||||
MLA | 3ds Max 2009 bible. Indianapolis, IN: Wiley Publishing, Inc., 2008. | ||||
Harvard | 2008. 3ds Max 2009 bible. Wiley Publishing, Inc., | ||||
Chicago | 3ds Max 2009 bible. Wiley Publishing, Inc., 2008. | ||||
|
Exploring 3D animation with Maya 6 |
||||
APA | (2005). Exploring 3D animation with Maya 6, Clifton Park, NY: Thomson Delmar Learning. | ||||
MLA | Exploring 3D animation with Maya 6. Clifton Park, NY: Thomson Delmar Learning, 2005. | ||||
Harvard | 2005. Exploring 3D animation with Maya 6. Thomson Delmar Learning, | ||||
Chicago | Exploring 3D animation with Maya 6. Thomson Delmar Learning, 2005. | ||||
|
Exploring 3D animation with Maya 7 |
||||
APA | (2007). Exploring 3D animation with Maya 7, Clifton Park, NY : Thomson Delmar Learning. | ||||
MLA | Exploring 3D animation with Maya 7. Clifton Park, NY : Thomson Delmar Learning, 2007. | ||||
Harvard | 2007. Exploring 3D animation with Maya 7. Thomson Delmar Learning, | ||||
Chicago | Exploring 3D animation with Maya 7. Thomson Delmar Learning, 2007. | ||||
|
The game artist's guide to Maya |
||||
APA | (2005). The game artist's guide to Maya, San Francisco: SYBEX. | ||||
MLA | The game artist's guide to Maya. San Francisco: SYBEX, 2005. | ||||
Harvard | 2005. The game artist's guide to Maya. SYBEX, | ||||
Chicago | The game artist's guide to Maya. SYBEX, 2005. | ||||
|
Macromedia Flash Professional 8 beyond the basics |
||||
APA | (2006). Macromedia Flash Professional 8 beyond the basics, Berkeley, CA: Lynda.com/Peachpit Press. | ||||
MLA | Macromedia Flash Professional 8 beyond the basics. Berkeley, CA: Lynda.com/Peachpit Press, 2006. | ||||
Harvard | 2006. Macromedia Flash Professional 8 beyond the basics. Lynda.com/Peachpit Press, | ||||
Chicago | Macromedia Flash Professional 8 beyond the basics. Lynda.com/Peachpit Press, 2006. | ||||
|
Digital animation |
||||
APA | (2008). Digital animation , Lausanne : AVA Academia. | ||||
MLA | Digital animation . Lausanne : AVA Academia, 2008. | ||||
Harvard | 2008. Digital animation . AVA Academia, | ||||
Chicago | Digital animation . AVA Academia, 2008. | ||||
|
Secrets of digital animation : a master class in innovative tools and techniques |
||||
APA | (2009). Secrets of digital animation : a master class in innovative tools and techniques , Mies, Switzerland: RotoVision SA. | ||||
MLA | Secrets of digital animation : a master class in innovative tools and techniques . Mies, Switzerland: RotoVision SA, 2009. | ||||
Harvard | 2009. Secrets of digital animation : a master class in innovative tools and techniques . RotoVision SA, | ||||
Chicago | Secrets of digital animation : a master class in innovative tools and techniques . RotoVision SA, 2009. | ||||
|
Motion Graphics : Principles and Proccesses from the Ground Up |
||||
APA | (2016). Motion Graphics : Principles and Proccesses from the Ground Up, london: Bloomsbury Academic. | ||||
MLA | Motion Graphics : Principles and Proccesses from the Ground Up. london: Bloomsbury Academic, 2016. | ||||
Harvard | 2016. Motion Graphics : Principles and Proccesses from the Ground Up. Bloomsbury Academic, | ||||
Chicago | Motion Graphics : Principles and Proccesses from the Ground Up. Bloomsbury Academic, 2016. | ||||
|
The animation book |
||||
APA | (1998). The animation book, New York: Three Rivers Press. | ||||
MLA | The animation book. New York: Three Rivers Press, 1998. | ||||
Harvard | 1998. The animation book. Three Rivers Press, | ||||
Chicago | The animation book. Three Rivers Press, 1998. | ||||
|
Animation masterclasses : from pencils to pixels : a complete course in animation & production |
||||
APA | (2023). Animation masterclasses : from pencils to pixels : a complete course in animation & production, London: CRC Press. | ||||
MLA | Animation masterclasses : from pencils to pixels : a complete course in animation & production. London: CRC Press, 2023. | ||||
Harvard | 2023. Animation masterclasses : from pencils to pixels : a complete course in animation & production. CRC Press, | ||||
Chicago | Animation masterclasses : from pencils to pixels : a complete course in animation & production. CRC Press, 2023. | ||||
|
How to cheat in maya 2017 : tools and techniques for character animation |
||||
APA | (2018). How to cheat in maya 2017 : tools and techniques for character animation , New York: CRC Press, Taylor & Francis Group. | ||||
MLA | How to cheat in maya 2017 : tools and techniques for character animation . New York: CRC Press, Taylor & Francis Group, 2018. | ||||
Harvard | 2018. How to cheat in maya 2017 : tools and techniques for character animation. CRC Press, Taylor & Francis Group, | ||||
Chicago | How to cheat in maya 2017 : tools and techniques for character animation. CRC Press, Taylor & Francis Group, 2018. |